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  • ...older, and will crash while loading if one does not exist. All default PTL files are identical, (with the exception of training missions, which disable cert
    6 KB (891 words) - 20:54, 18 December 2018
  • ...</span> <span>{{NUMBEROFEDITS}} Page Edits</span> <span> {{NUMBEROFFILES}} Files Uploaded</span> <span> {{NUMBEROFUSERS}} Registered Users</span>
    2 KB (277 words) - 00:09, 30 July 2019
  • ...using the suggested [[RRU Level Editor]], or by manually opening the [[MAP files]] with a [[Hex-Editing Program]] or the [[Map Tool]]. The last of these pr ...emerge and whether they emerge, whether [[Cave-Ins]] occur, and which MAP files are used.
    3 KB (523 words) - 06:01, 16 September 2017
  • ''(Note: This level was originally set to be Level 2, so its [[Level Files]] are in the "Level02" folder, and are also marked this way in the [[Lego.c
    1 KB (161 words) - 18:34, 27 December 2018
  • ...ous types of markers used for a variety of functions in-game. Multiple map files are stored in every level's folder. They use the filename extension <code>. Default map files in the Windows version are paired with [[BLX file]]s in every level's folde
    15 KB (2,438 words) - 18:47, 2 August 2020
  • (Note: This level was originally set to be Level 5, so its [[Level Files]] are in the "Level05" folder, and are also marked this way in the [[Lego.c
    1 KB (189 words) - 17:57, 27 December 2018
  • ...ted in the [[Lego.cfg file]]. This file brings together all the important files and sorts them out and works out all the properties of all the entities in ...can be modified in the cfg (text appearance/font is designated in texture files which are referenced in the cfg).
    4 KB (645 words) - 20:42, 14 September 2017
  • ...dslide maps. Use of Map Creator is recommended over manually editing level files. ...file export suffix, and file paths to the map's final location in the game files.
    9 KB (1,420 words) - 07:45, 16 March 2018
  • ...tion, and the various settings of the game. It primarily organizes all the files that are used the game, when they are used, and what they are used for. Th VehicleTypes { --The location of the files relating to the Vehicles.
    20 KB (2,076 words) - 19:10, 28 February 2019
  • ...er#Large spider|spiders]], are not used in the final game. The coding and files for them are still present, though they can only be placed in a map through
    2 KB (372 words) - 10:41, 8 September 2018
  • <pre>"C:\Program Files\OldGame\Game.exe" -firstoption -secondoption</pre> <pre>"C:\Program Files\NewGame\Game.exe" /FIRSTOPTION /SECONDOPTION</pre>
    11 KB (1,661 words) - 16:53, 27 August 2021
  • ...e new to '''"modding,"''' we have been able to extract data from the games files, allowing for us to change the game the way we like it. We can do things l ...wo main things to back-up are the two original LegoRR0.wad and LegoRR1.wad files, though it is also helpful to have unmodified LegoRR0 and LegoRR1 folders a
    18 KB (2,713 words) - 00:39, 1 March 2018
  • ...item.<br><br>After having bought your stuff you can download the selected files.<br><br>We hope you had fun and got what you wanted!}}
    3 KB (541 words) - 20:09, 9 December 2018
  • ...c/8608-almost-everything-you-wanted-to-know-about-vehicles-upgrades-and-ae-files/ ...ions, such as Upgrades {}, Activities {}, and the basic properties. All AE files need at least the Activities {} section. Some properties are specific to ce
    10 KB (1,573 words) - 16:06, 28 August 2019
  • <!--In some installations of the [[WAD files]], using a [[Laser Beam]] will completely deplete your crystal supply, caus
    3 KB (581 words) - 21:33, 28 February 2018
  • * Loads up to 100 WAD files (from 10)
    3 KB (484 words) - 16:45, 13 April 2019
  • ...the PlayStation version (though the vehicle's name exists in its language files).
    6 KB (882 words) - 19:59, 25 April 2018
  • ''TL;DR .nrn and .nrm files are plain text and compile to .npl, which is what LRR reads.'' If you poke around a Level folder, you will find two or three files of interest.
    47 KB (7,784 words) - 21:08, 6 August 2019
  • These properties control the folders for shared files: ...y panel tooltips, and the paths to the normal, pressed, and disabled image files.
    53 KB (8,084 words) - 00:14, 23 October 2019
  • ...ile. It was presumably meant to be much weaker than dirt, and unused sound files indicate it may have been originally called "Soft Soil" and Dirt "Hard Soil
    9 KB (1,486 words) - 18:00, 11 June 2018

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