Enabling the Tunnel Transport
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In the Windows version of LEGO Rock Raiders, the Tunnel Transport only appears in the level Frozen Frenzy, where it can be seen at the end of the level, but not interacted with. Fortunately, most of the code and files for it as a functional vehicle still exist, and mods have been made for what doesn't.
Configuration
In the Stats {}
section, find the section for the Tunnel Transport. By default, it should look like this:
LargeHeli { Levels 3 RouteSpeed 00.300:00.400:00.500 TrackDist 80.0 CollRadius 0.0 CollHeight 0.0 PickSphere 20.0 ShowHealthBar TRUE EngineSound SND_HeliEngine }
Replace the entire section with the following block:
LargeHeli { Levels 1 CanBeDriven TRUE RouteSpeed 00.500 TrackDist 80.0 CollRadius 22.0 CollHeight 30.0 PickSphere 50.0 CrossLand TRUE CrossWater TRUE CrossLava TRUE UseBigTeleporter TRUE InvisibleDriver TRUE CarryVehicles TRUE SurveyRadius 5 CostCrystal 6 ShowHealthBar TRUE EngineSound SND_HeliEngine }
The RouteSpeed
can be set to a higher value, such as 01.500
to allow it to go faster.
Next, find the Dependencies {}
section, which by default is the last section before the Levels {}
section. By default, the final property in this section is AlwaysCheck:LargeCat
. Create a new line below it, but before the curly bracket closing the section, and add the following line:
AlwaysCheck:LargeHeli Pilot:0,ToolStation:1,TeleportPad:2,PowerStation:1,Barracks:2,TeleportBig:1
This gives the Tunnel Transport nearly the same teleportation dependencies as the Chrome Crusher, but also requiring a Level 2 Teleport Pad like the Tunnel Scout does.
Files
Download this mod (replace when forums are back up). Go into the Vehicles folder and delete the entire LargeHeli folder. Move the LargeHeli folder from the download into Vehicles.
Vehicles\LargeHeli\LargeHeli.ae.
Mediumpoly { LPH_heli2 VLP_heli LPH_helibackbit VLP_back LPH_helibackbitflip VLP_backflip }
Delete this entire section.