Difference between revisions of "Spider web"

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==In ''LEGO Rock Raiders'' for Windows==
==In ''LEGO Rock Raiders'' for Windows==
Webs in the Windows version of [[LEGO Rock Raiders (video game)#Windows version|''LEGO Rock Raiders'']], like [[Spider#Large spider|spiders]], are not used in the final game.  The coding and files for them are still present, though they can only be placed in a map through the [[Object List file]].  Anything that enters a tile containing a spider web will be slowed down until the object in question leaves that square or the web is broken.  See the [[Config documentation#WeaponTypes|config documentation]] for details on this.
Webs in the Windows version of [[LEGO Rock Raiders (video game)#Windows version|''LEGO Rock Raiders'']], like [[Spider#Large spider|spiders]], are not used in the final game.  The coding and files for them are still present, though they can only be placed in a map through the [[Object List file]].  Spider webs must be placed on tiles with parallel flanking walls bordering them, or else the web will break instantly.  Anything that enters a tile containing a spider web will be slowed down until the object in question leaves that square or the web is broken.  See the [[Config documentation#WeaponTypes|config documentation]] for details on this.


An additional way of creating a web is by using the [[Debug mode#LEGO Rock Raiders|debug key]] {{key|H}} , which will create a web at mousepoint.
An additional way of creating a web is by using the [[Debug mode#LEGO Rock Raiders|debug key]] {{key|H}} , which will create a web at the mousepoint.  Note that if the mousepoint is not on a tile with parallel flanking walls (see above), a web will not be created.


===Bugs===
===Bugs===

Revision as of 09:49, 8 September 2018

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A Spider web is a netting of thin, sticky fibers spun by Spiders in the video game LEGO Rock Raiders. Webs serve as an obstacle to the Rock Raiders and are very difficult to destroy.

In LEGO Rock Raiders for Windows

Webs in the Windows version of LEGO Rock Raiders, like spiders, are not used in the final game. The coding and files for them are still present, though they can only be placed in a map through the Object List file. Spider webs must be placed on tiles with parallel flanking walls bordering them, or else the web will break instantly. Anything that enters a tile containing a spider web will be slowed down until the object in question leaves that square or the web is broken. See the config documentation for details on this.

An additional way of creating a web is by using the debug key H , which will create a web at the mousepoint. Note that if the mousepoint is not on a tile with parallel flanking walls (see above), a web will not be created.

Bugs

Placing a spider web into a hidden cavern causes it to loop its expansion animation, and to behave as though it does not exist. Testing has revealed that this is a problem with how the object is treated by the game's exe. In addition to this, placing a spider web onto the same tile as another object in the Object List will cause the game to crash upon loading the map.

In LEGO Rock Raiders for PlayStation

A Web is a netting of thin, sticky fibers spun by Spiders in Rock Raiders. Like Large Spiders, Webs were going to be put in the PC version, but were taken out in the beta stages. In the PS1 Game they are a ground type.

Small spiders make small webs only to transport them. However, Large Spiders make large webs that can be an Environmental Threat by trapping Rock Raiders and even Monsters.

Only the Loader Dozer can destroy these webs. The pusher beam is also useful, as it can shrink webs until they pose no threat.