Difference between revisions of "Surface types"
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'''Ground''' is the default surface type. | '''Ground''' is the default surface type. | ||
On the radar screen, | On the radar screen, ground, here called the '''Cavern Floor''', appears as extremely dark purple {{Color sample|#29004A}} when exposed, and dark red {{Color sample|#6B0000}} when hidden. | ||
In the Windows version of ''LEGO Rock Raiders'', | In the Windows version of ''LEGO Rock Raiders'', ground is designated in the [[Predug map]] with a hexadecimal value of <code>01 00</code> when exposed and <code>02 00</code> when hidden; in the PlayStation version, it is designated in the [[Terrain map]] with a value of <code>01 00</code>. | ||
===Names in other languages=== | ===Names in other languages=== | ||
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==Water== | ==Water== | ||
On the radar screen, | On the radar screen, water appears as blue {{Color sample|#002CB5}} when exposed. | ||
Water is designated in the Terrain map with a hexadecimal value of <code>09 00</code> in the Windows version, and with a value of <code>07 00</code> in the PlayStation version. | Water is designated in the Terrain map with a hexadecimal value of <code>09 00</code> in the Windows version, and with a value of <code>07 00</code> in the PlayStation version. | ||
==Lava== | ==Lava== | ||
On the radar screen, | On the radar screen, lava appears as reddish-orange {{Color sample|#FF5900}} when exposed. | ||
Lava is designated in the Terrain map with a hexadecimal value of <code>06 00</code> in both the Windows version and the PlayStation version. | Lava is designated in the Terrain map with a hexadecimal value of <code>06 00</code> in both the Windows version and the PlayStation version. | ||
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==Power Path== | ==Power Path== | ||
{{Main|Power | {{Main|Power path}} | ||
==Slimy Slug Hole== | ==Slimy Slug Hole== |
Latest revision as of 16:29, 27 December 2018
This article is an unfinished work in progress or contains transferred information that needs to be rewritten or reformatted to fit our standards. Please excuse the mess and do not mark for deletion.
Ground
Ground is the default surface type.
On the radar screen, ground, here called the Cavern Floor, appears as extremely dark purple when exposed, and dark red when hidden.
In the Windows version of LEGO Rock Raiders, ground is designated in the Predug map with a hexadecimal value of 01 00
when exposed and 02 00
when hidden; in the PlayStation version, it is designated in the Terrain map with a value of 01 00
.
Names in other languages
Language | Name | Meaning | |
---|---|---|---|
Korean 한국어 Hangugeo |
땅 |
Water
On the radar screen, water appears as blue when exposed.
Water is designated in the Terrain map with a hexadecimal value of 09 00
in the Windows version, and with a value of 07 00
in the PlayStation version.
Lava
On the radar screen, lava appears as reddish-orange when exposed.
Lava is designated in the Terrain map with a hexadecimal value of 06 00
in both the Windows version and the PlayStation version.
Walls
- Main article: Rock types
Rubble
Power Path
- Main article: Power path