Difference between revisions of "Nerpnrn.h"

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{{WIP}}{{lowercase}}
{{WIP}}{{lowercase}}
The '''nerpnrn.h''' file is a ''parent'' file that contains common information that is used in most [[NRN file]]s. Any file that begins, or includes the line <code>#include <nerpnrn.h></code> references this file. It is unencrypted and you can easily open it in notepad. Like the NRN and [[nrM file|nrM]] scripts, it is written in C++, however changes made to it will not affect anything what-so-ever, and is there strictly for keeping track of script. It is suggested that you do not edit this file unless you plan on making the same edit to every [[NPL file]] that uses common information from this file.
The '''nerpnrn.h''' file is a ''parent'' file that contains common information that is used in most [[NRN file]]s. Any file that begins, or includes the line <code>#include <nerpnrn.h></code> references this file. It is unencrypted, and can be easily open it in notepad. Like the NRN and [[nrM file|nrM]] scripts, it is written in C++. However, changes made to it will not affect anything whatsoever; the file is there strictly for keeping track of script. It is suggested that you do not edit this file unless you plan on making the same edit to every [[NPL file]] that uses common information from it.


It is located in LegoRR0/Levels.
It is located in LegoRR0/Levels.


[[Category:File formats in LEGO Rock Raiders]]
[[Category:File formats in LEGO Rock Raiders]]

Revision as of 16:29, 23 May 2018

This article is an unfinished work in progress or contains transferred information that needs to be rewritten or reformatted to fit our standards. Please excuse the mess and do not mark for deletion.

The nerpnrn.h file is a parent file that contains common information that is used in most NRN files. Any file that begins, or includes the line #include <nerpnrn.h> references this file. It is unencrypted, and can be easily open it in notepad. Like the NRN and nrM scripts, it is written in C++. However, changes made to it will not affect anything whatsoever; the file is there strictly for keeping track of script. It is suggested that you do not edit this file unless you plan on making the same edit to every NPL file that uses common information from it.

It is located in LegoRR0/Levels.