Difference between revisions of "LightWave Object file"

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LWO files generally contain the model shape, color, and texture. Model colors can be edited with a [[Hex-Editing Program]] by finding the RGB in hexadecimal. The textures are linked in the LWO in strange formats.  The only known LWO format that works in Lego Rock Raiders currently is Lightwave 5.x. While many programs can export in this format, full texturing can only be achieved through Lightwave 8, 9, and 10. Lightwave 7 cannot export the textures properly. It appears the LWO texture links are based on their own location: If you create different folders by copying a creature, add that creature to the [[Lego.cfg file]], and change the textures in there, the links somehow recognize that, and the textures will be changed for that creature.-->
LWO files generally contain the model shape, color, and texture. Model colors can be edited with a [[Hex-Editing Program]] by finding the RGB in hexadecimal. The textures are linked in the LWO in strange formats.  The only known LWO format that works in Lego Rock Raiders currently is Lightwave 5.x. While many programs can export in this format, full texturing can only be achieved through Lightwave 8, 9, and 10. Lightwave 7 cannot export the textures properly. It appears the LWO texture links are based on their own location: If you create different folders by copying a creature, add that creature to the [[Lego.cfg file]], and change the textures in there, the links somehow recognize that, and the textures will be changed for that creature.-->


[[Category:FIle formats in LEGO Rock Raiders]]
[[Category:File formats in LEGO Rock Raiders]]

Revision as of 19:57, 19 March 2018

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LightWave Object files are 3D model meshes used in the Windows version of LEGO Rock Raiders.