Difference between revisions of "Command-line parameters"
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| -horzres [res] | | -horzres [res] | ||
| Set horizontal resolution<br />Replace < | | Set horizontal resolution<br />Replace <code>[res]</code> with an integer | ||
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| -fov | | -fov | ||
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| -vertres [res] | | -vertres [res] | ||
| Set vertical resolution<br />Replace < | | Set vertical resolution<br />Replace <code>[res]</code> with an integer | ||
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| -window | | -window |
Revision as of 16:28, 17 September 2017
This article is an unfinished work in progress or contains transferred information that needs to be rewritten or reformatted to fit our standards. Please excuse the mess and do not mark for deletion.
To do: Would it be better to name this Command-line arguments?
Command-line parameters, also called arguments are options for the initial execution of software. These options are commonly supplied in a command-line window or shortcut, and always come after the executable's file name. Available parameters, syntax, and effect all depend on the game or software they are used with. A common use for these options is for running games in debug mode or different resolutions.
For further detail, see the Wikipedia article.
Example
C:\Program Files\Game\Game.exe -firstoption -secondoption
LEGO Racers
Argument | Effect |
---|---|
-alphatrans | Force use of alpha transparency |
-horzres [res] | Set horizontal resolution Replace [res] with an integer
|
-fov | Unknown |
-novideo | Disables startup videos |
-primary | Force use of primary display device |
-select3d | Allows 3D device selection |
-vertres [res] | Set vertical resolution Replace [res] with an integer
|
-window | Run in windowed mode (16-bit depth only). However, it minimizes if it is clicked out of. |
LEGO Rock Raiders
Below is a complete list LEGO Rock Raiders has a large number of command-line arguments, some of which
Argument | Effect |
---|---|
-best | Launches the game with maximum graphics settings, skipping the Mode Selection prompt |
-cleansaves | Deletes all saved games |
-debug | Allows for display resolutions of 640x480, 800x600, or 1024x768 to be selected; without extensive edits to Lego.cfg, selecting either of the latter options will cause a crash |
-debugcomplete | Unknown |
-dualmouse | Unknown |
-flags | Followed with an integer to turn on certain debug feature[verify] |
-fpslock | Enables VSync, which locks the frame rate to the monitor refresh rate when running in a window |
-ftm | Makes the video card use all available texture memory (from readme). Also turns off game lighting. Lighting still effects game models[verify]. |
-fvf | Creates a gradual fog effect while in eye view or shoulder view |
-insistOnCD | Make the game request the disc before it starts |
-nom | Disables texture management for Voodoo2 based cards |
-nosound | Mutes all in-game sound |
-programmer | Enables debug keys and allows the opening logos to be skipped[verify] |
-reduceanimation | Disables the rockfall transition animation in the main menu |
-reduceflics | Disables all FLIC animations |
-reduceimages | Texture sizes are halved at load time, reducing the memory overhead |
-reducepromeshes | Reduces the number of LOD meshes |
-reducesamples | Disables sounds on the menu (except for clicking and music), voices (except for Chief's briefings), and cave ambiance |
-reward | Disables Chief's animation on the reward screen |
-showversion | Displays the game's version number (V.0.121) in the bottom right corner |
-startlevel | Launches the game directly into a level[verify] |
-testercall | Unlocks all levels at start |
-testlevels | Unlocks all levels at start |
-window | Allows the game to be launched in a window when in 16-bit color mode |