Difference between revisions of "Bugs"

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For both the [[PC Game]] and the [[PS1 Games]], there are a number of '''Bugs''' and '''Glitches''' with various aspects of the game.
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==PC Game==
 
===Erosions on Icy Caverns Bug===
No texture was included for [[Eroding Lava]] in [[Icy Caverns]], appearing as normal ground until it was full blown [[Lava]].  The only icy level with eroding lava is [[Air Raiders]]. <!--- This has been fixed in various [[Mods]] including [[Baz's Mod]].--->
 
===First Person Fog Glitch===
When viewing in [[Camera#First Person|Eye View]] or [[Camera#First Person|Shoulder View]] mode, going to the pause menu can sometimes cause the player's entire vision to become fog, and not clearing until returning to top view. Being near a wall may do the same.
 
===Infinite Laser Drain Glitch===
In some installations of the [[WAD files]], using a [[Laser Beam]] will completely deplete your crystal supply, causing you to have to use a recharge seam. Whether it happens on the WADs or not is completely random, and the origin is unknown.
 
===Monsters Attacking Loader-Dozers Glitch===
[[Loader Dozer|Loader Dozers]] can be caught stuck in shoveling animation when they are attacked mid-animation by [[Monsters]], ultimately spelling doom for the [[Loader Dozer]] if the monster continues attacking without any [[Rock Raider|Rock Raiders]] [[Defense|defending]] it.
 
===Power Surge Glitch===
''See Main Article: [[Power Surge]]''
 
It is not known whether these were intended, or whether they are just a bug, which is more likely given it's unpredictable nature.  They cause a corruption in the power systems to turn off buildings in certain areas permanently when too many [[Power Paths]] and [[Buildings]] are placed.
 
===Rock Raider Retirement Bug===
Late in the game, a common problem that a player will experience is that [[Rock Raider|Rock Raiders]] that have been trained, upgraded, and named, which should appear upon starting a new level when they are teleported down, are instead replaced with unupgraded, untrained, unnamed recruits.  This is because there are a maximum number of unique Rock Raiders stored in the game which can be kept in the game save's memory between levels.  If more than this maximum number of Rock Raiders is teleported, the old cadets will be replaced by the new recruits.  It is not known whether this was implemented on purpose (to keep the game challenging and/or stably functioning), or is just a bug.
 
===Vehicles Driving Up Walls Bug===
Sometimes drilling [[Vehicles]], particularly the [[Chrome Crusher]] encounter a bug where they need to readjust their position.  Sometimes in doing so they will drive up the side of the wall they are facing and then back down.
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Latest revision as of 01:55, 17 January 2018

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